Map library

All Maps

Browse the full map library with distinct schematic previews. Each map opens into a larger reconstructed tactical view with spawn references, floor controls where relevant and optional tactical layers.

Multiplayer

CQB Powergun

Buildings, lanes, exterior approaches

Large CQB / exterior mixMediumFast CQB
Multiplayer

Paintball

Fast lanes and compact cover

ArenaEasyFast / Cover-based
Multiplayer

Public Pool

Pool complex and adjoining routes

Indoor / mixedMediumOpen center / Side pressure
Multiplayer

Rome

Long exterior lanes and landmark callouts

UrbanMediumUrban / Angle-based
Multiplayer

Russian Building

Multi-room interior combat

CQB buildingHardVertical interior
Multiplayer

Warehouse

Industrial cover and long aisles

IndustrialMediumIndustrial / Catwalk pressure
Multiplayer

Worn House

Tight rooms and exterior entries

House CQBMediumHouse CQB
Multiplayer

Hospital

Corridors, rooms and intersection fights

InteriorHardLane control / Interior
Multiplayer / Zombies

Asylum

Dense interior navigation

InteriorHardInterior / Corner-heavy
Multiplayer

Bomb House

Compact objective-focused layout

CQB objectiveMediumCQB / Objective-focused
Multiplayer / Training

Shooting Range

Long lanes and training positions

RangeMediumLong-range lanes
Multiplayer

The Backrooms

Repetitive corridors and navigation callouts

Maze interiorHardMaze / Callout-dependent
Multiplayer

Airsoft

Indoor/outdoor transitions

Airsoft fieldMediumBalanced / Mixed sightlines
Multiplayer

Logistics

Containers, lanes and open rotations

Industrial / exteriorMediumIndustrial / Open yard
Zombies

Village

Buildings, open ground and survival routes

Outdoor settlementMediumOpen / Building-to-building